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AI Insights · Timothy · September 2021

Top 5 Entertainment Mascot Games on Android in Europe Q3 2021

Explore the performance of the top five entertainment mascot games on the Android platform in Europe during Q3 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on Android in Europe Q3 2021

During the third quarter of 2021, the top five entertainment mascot games on the Android platform in Europe showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at each game's metrics based on data from Sensor Tower.

Angry Birds Dream Blast from Rovio Entertainment Corporation experienced a steady increase in weekly revenue, peaking at approximately $92K in the final week of September. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 23K in mid-September before settling at about 17K. However, the game saw a decline in weekly active users from 400K at the beginning of the quarter to roughly 364K by the end.

Disney Emoji Blitz Game by Jam City, Inc. had variable weekly revenue, starting at $35K and fluctuating before ending the quarter at about $27K. Downloads saw significant spikes, with a notable increase to around 41K in late August. Active users surged to approximately 63K at the end of August, maintaining a similar level through September.

Sonic Forces: PvP Battle Race by SEGA showed a decline in weekly revenue from $11K at the start of the quarter to around $7.4K by the end. Weekly downloads fluctuated, peaking at 73K in the final week of September. The game maintained a relatively stable user base with weekly active users hovering around 650K towards the quarter's end.

My Little Pony: Magic Princess from Gameloft SE saw weekly revenue peaking at $10K in early August before stabilizing around $6.8K in late September. Downloads were consistent, with a slight increase to 29K in mid-August. Active users remained steady, averaging around 375K towards the end of the quarter.

Crash Bandicoot: On the Run! by King experienced a decline in weekly revenue from $10K at the beginning of the quarter to approximately $8K by the end. The game saw a consistent increase in weekly downloads, reaching around 44K in late September. Despite a decline in active users from 661K at the start to 409K by the end, the game maintained a substantial user base.

For more detailed insights and data on the performance of these top entertainment mascot games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021